Name: Lord Demetrius of the House of Kray
Age: 26 years old.
Species: Possessed Dyear (see history)
Nationality: Ospodan. The Ospodens are a pale skinned and culturally rich but religious people who value courage, honor, courtesy, justice, and a readiness to help the weak above all else.
Not surprisingly Kray no longer keeps to such lofty ideals after his fall from grace. His sense of justice has been warped in seeking revenge against the very order that ousted him. The weak are to be exploited to his ends.
Place of Birth: The Holy Capital of Ozatol on Apov
Gender: Male
Height: 5'8”
Weight: 155 lbs.
Hair Color: Platinum.
Eye Color: Blue.
Skin Color: Pale.
Cock: 7”
Human Disguise: No. Kray could easily pass as human with a few alterations.
Tentacles: No.
Psychological Profile: Obsessive and self centered, Kray is disinterested in things that don't necessarily focus on him or what he enjoys doing. In the cases where he is doing things he doesn't enjoy doing he can be rather lax and bored.
Sexual Oddities: Kray particularly likes to dominate individuals typically by employing drugs or using bondage to create a feeling of helplessness or compliance.
Likes: Diva Krimry, being at the center of attention, being flattered, opposing the church of Ozatol and it's holy knights.
Dislikes: Being denied something.
Weaknesses: Kray tends to let flattery go to his head and often believes that he can accomplish things that he cannot having an inflated opinion of his own abilities. His pride as an Ospodan is still intact albeit warped.
While he will flee in the face of hopeless odds he has a tendency to fight on in any situation that does not prove to be fruitless even if he does like to stack the odds in his favor. He can be goaded into confronting foes head on when he does not have absolute control over a situation.
Since his possession loud sound stuns him causing him great pain. He is unable to set foot in any area sanctified by the holy knights be they temples or even cemeteries from his recent joining.
Capabilities: Corruption, Phasing, Telekinesis
Corruption: Kray can corrode any object that he touches while unable to affect living material he can turn the touched area into rust or ash aging the object prematurely making it brittle and decay.
Phasing: Kray is able to pass through solid material. He is still hindered by energy and cannot pass through force fields or other such containment areas. Of course he can sink into the ground so unless confined in an area that entraps him completely he can easily bypass such threats.
Telekinesis: Since his possession Kray has also gained the ability to telekinetically manipulate objects. Even objects in the possession of others though in such cases his telekinetic pull is only as strong as he could ordinarily manipulate such objects. As an Ospodan he is quit strong, stronger than humans and many humanoids of his size and stature.
History: Demetrius Kray was once a typical holy knight. He upheld the code of honor and chivalry dealing with all sorts of hardships within the system of his people until such a day that he recovered a holy relic or at least believed he had. The vessel, thought to be a chalice that once contained the blood of a saint.
However, the chalice had been mistakenly identified, one that was used in dark rituals meant to summon forth Belzar, dark demons. The vessel had been used to imbue the blood from sacrifices that called forth the same Belzar each time. One that was tied to the relic itself and as such had been tainted with a portion of it's dark essence, an essence that attacked the purity of the knight, corrupting it.
Soon after there was a stark change in Kray. Fueled by the demon he began striking out at his former allies, subtle at first, attempting to steal whatever holy relics and artifacts that he could. This was not enough for him. Kray murdered one of his colleagues while on assignment and even summoned Belzar to attack the innocent.
When his involvement was discovered Kray fled continuing his fight from the shadows and forming the Hand a band under his control meant to wreak havoc on those that remained in the light. While Kray still possesses the memories prior to his possession many of his ideals have been corrupted by the demon. He can still be provoked in an odd sort of way holding onto his pride, at least when the demon allows for him to act as long as it's in it's best interest to do so.
Kray has been able to gather followers to his cause. Some were disgruntled Ospodens like his sister, Nissa. Others had been known to the being now possessing him like Slade and Enkia. He has formed a band of beings known as the hand. As leader Kray is known as the thumb.
Nissa “the index finger”Demetrius's younger half sister. Nissa doubles as an assassin and a recruiter to the ranks of terrorists and mercenaries that the group leads. She loves her brother dearly which is unrequited so her passion is displaced to those that her brother has fallen for as a means of being a bit closer with Demetrius.
She is jealous, trained as a knight Lady Nissa's particular training encompassed more on stealth then brute force. She is adapt at infiltration and recovering lost holy relics now working with her brother to find such things.
Enkia “the middle finger”A “fuck you” to the world Enkia is a brute and enforcer. With one central eye and numerous eye stalks Enkia possesses wings, enormous teeth and a thick scaly hide. Impervious to many physical and energy attacks Enkia is a behemoth that is unleashed against multiple foes at once. Enkia is a Belzar that serves the demonic entity in possession of Demetrius.
Slade “the ring finger”Another Belzar in the service of the demon Slade is the interrogator of the group. Equipped with telekinetic and telepathic abilities Slade is able to communicate with any being that has a language and instill emotions into those without a language. While Nissa is the recruiter Slade has final say on their ranks reading the impressions from such recruits.
While unable to read minds directly he is able to manipulate them, alter perceptions and press individuals in a leading direction in an attempt to uncover the truth.
Mitzi “the pinkie”Another Ospodan Mitzi is a noble without the psychical prowess to make it as a knight. Rather she turned her hand to magic becoming adapt at divinations and enchantments. She provides the intel to the group and has at least one beguiled bodyguard around at all times, often a physically imposing alien that supplements her magical abilities.