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 Fafner 
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Joined: Wed Feb 06, 2013 1:44 pm
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Post Fafner
Name: Fafner
Race: unknown
Type: erroneously catalogued as a demon, more likely of extradimensional origins Thought to have had a homeworld in the Milky Way that they had been using up until it's destruction several thousand years back
Place of Birth: unknown though speculation by the Aztecs placed his origins on the planet between Earth and Mars (now merely an asteroid belt)
Gender: Male
Nationality: unknown
Age: well over 8,000
Height: 6' 2" (though as an invertebrate he can compress size to appear larger or smaller)
Weight: 210
Eye Color: White, pupil less
Skin Color: Purple
Skin Texture: Smooth and somewhat damp to the touch
Hair: None
Body Build: Slim with somewhat elongated limbs
Tail: No
Tentacles: Several; his each digit of his three fingered hands can extend outward by upwards of 2' while he lacks legs in the traditional sense his torso ending in a mass of eight arm-like tentacles, 4 of which contain suction cups to better grip and grasp objects; 4 tentacles some 18" in length ring his mouth and while primarily used to crack open the craniums of prey are quite prehensile capable of gripping objects or be used in grasping prey
Wings: No
# of Cocks: 3, two smaller 6" appendages about 2" in thickness that in times past before his species evolved to a state where they no longer reproduced sexually would be used to grip the female for they could extract tiny barbs once inserted into the flesh due to their regenerative capabilities such injuries, would be healed quite readily. The primary penis is much longer and thicker being about 16" in length with an approximate thickness of three and a half inches. The end of this penis can open up much like a mouth from which nodes (see below) can be released as well as the redundant sexual fluids that are still a throw back to a time whence the species copulated in such a fashion.
Fighting Style: Much quicker than his parent, Fafner often toys with his pray often chasing themm down. He enjoys tormenting prisoners with the belief that they managed to escape before dispelling that illusion.
Motivation: The further study and experimentation of his subjects is his primary motivation for his actions though it would be a lie to say that he does not derive some form of pleasure in having his prey at his mercy. Having only recently (in relation to how he views time) rediscovered sex Aegir delights in furthering his own research while benefitting from the physical pleasure it brings him in the process.

Human Disguise Form: Normally no, though Fafner is capable of performing minor illusions he tends to use such upon the terrain if only to lure unsuspecting individuals into pitfalls from whence he can set upon them such as making a marsh or bog appear to be flat solid ground.
Clothing: Black long sleeved robe.
Psychological Profile and Personality: Fafner delights in control. At times he may slacken an iron grip to slowly wear away someone's will. He knows that he will live longer than most creaatures and can afford to be patient though he is not as patient as he father and may abandon a perfectly good plan that is taking too long to reach fruition.

Sexual Oddities: Fafner enjoys domination and humiliation. He uses these tools to get his slaves to behave for if they obey he allows them a respite from either psyical or mental torture. He tends to use whichever seems to further his ends and makes sense at the time.
Unlike his father, Fafner has little concern about the pleasure of his victims but rather focuses on his own unless bringing such pleasure to victims unless it furthers their humiliation and shame.

Special Attributes: Fafner possesses a number of attributes that arose during the genesis of his people. Some of these abilities are defunct, however, as the situations in their evolutionary process have changed. Initially his species had been much like the octopus found in the oceans of earth. Small, perhaps the size of a golf ball they were prey to a great multitude of predators despite their enhanced minds. However the creatures were possessed of an ability they call absorption that would even out the playing field.

Absorption: By devouring the mind of his prey Fafner gains insight into their being. Knowledge and memories are imparted to him as well as an instinctual understanding of the being. In ages past this ability would allow his kind to learn the hunting habits and patterns of those creatures they normally preyed upon and when possible even learn of the patterns of the predators that had preyed upon them. Initially being small and near defenseless Fafner's kind had been easy prey though quite numerous then their numbers have dried up throughout time.

Psionics: Fafner's species has evolved primarily on a mental level, their minds growing more and more complex throughout the ages and while their bodies have adapted gaining somewhat humanoid features, greater size (as the species never stops growing though rate of growth tappers off once they hit 4-5' in length, older specimens growing to far greater sizes due to their longevity). As a result he has in his possession numerous mental abilities. While lacking vocal cords Fafner has developed telepathic abilities allowing him to communicate with any sentient being. He can also implant suggestions into the minds of individuals, usurp control of bodies and direct them as if they were extensions of his own and can divine the future glimpsing into probable outcomes. He is loathe in doing the later simply because divining isn't an exact art, that events of a catalyst can easily be changed if known and the fact that while scrying into the future he is quite vulnerable becoming defenseless for long periods of time as he essentially transports his conscious mind from the here and now into the near or distant future, observes, then returns his mind to his own body a process that can take minutes, hours or days pending what it is that he is divining.

Fafner also possesses some telekinetic ability though he cannot move any object that he normally couldn't lift or move with his own limbs. Though far more useful has been Fafner's ability to peer into minds, extracting information, reading thoughts and even perceiving immediate danger to himself. Fafner can also entrance prey paralyzing them with a form of hypnosis if he can lock gazes with them though Fafner needs to concentrate in maintaining this effect. It is primarily used to halt prey in its tracks so he can close the gap between them before launching his attack.

Venom: In their early days the only means of defense against predators was the venom contained within their bite. Like the blue-ringed octopus, Fafner's saliva contains numerous bacteria that produce venom with no known antidote. The venom acts quickly and can kill within minutes stopping the respiration of those bitten and causing complete paralysis and hypotension (extreme low blood pressure). The skin of the victim turns a blue coloration due to cyanosis though artificial respiration can be employed to save a victim. Those that survive through the first 24 hours of a bite and have their systems flushed of the toxin generally survive though without immediate outside assistance a victim generally dies. This was used by his kind to snare prey and defend against predators though the venom isn't used much nowadays.

Distinguishing features: Fafner possesses several distinguishing features, some now defunct due to evolution, some still practical in nature.

Amphibious: While possessing two gills Fafner also has lungs allowing him to breathe both water and oxygen.

Autophagy: Or jet propulsion as it is better known allows Fafner a short stint of speed while underwater though this uses up quite a bit of energy on his part. In ages past this ability would be used with that of producing an ink cloud to escape from predators though as they evolved and became more and more dangerous the species lost the ability to produce a cloud of ink though retained this ability for quick bursts of movement.

Chromatophores: Fafner possesses cells that allow his skin to change color. Ideal for camouflage back in a time when his kind were hunted this ability had also been used as a means of communication amongst his kind at least until they had developed their telepathic gifting. In ages past the species may have been capable of changing all manners of colors but disuse of this ability has caused it to become less useful over the years. Now Fafner is only capable of taking on a few shades of color; green, yellow, red, orange and brown.

Detachable tentacles: Fafner can detach his leg tentacles much like a lizard capable of detaching its tale. An evolutionary throw back, this ability had been used to distract predators giving them a free meal while the creature made good on its escape. It is now a somewhat redundant ability especially upon attaining adulthood where their full gamut of powers is opened to them. Furthermore it is important to note that detached tentacles cannot be reattached and must be regenerated normally, a process that typically takes two weeks.

Elasticity: Fafner can elongate or compress his limbs with relative ease. Lacking an exoskeleton and bone structure altogether Fafner can squeeze through small cracks and openings. Fafner can also survive in great depths against the pressure of the ocean.

Fast Metabolism: Fafner needs to eat a great deal due to an increased metabolism. His great metabolism does allow him to regenerate lost limbs and repair damaged organs at an alarming rate. Provided that his brain (located in his chest cavity) is not destroyed Fafner will regenerate from most damage save for that brought on by electricity or by coral (see weaknesses).

Flame Resistant: Normal fire does no harm to Fafner though he is still susceptible to magical flames at reduced effectiveness.

Nodes: Once a bountiful race Fafner's kind have dwindled over the eons to the point where scarcely any of them are left. While they are responsible for seeding worlds (The Hawaiian creation myth claims that the octopus the last creature from a time of the past, roughly true as they are the very distant predecessors of Fafner's species) it is clear that not many of their brethren attain adulthood. Spawning between their kind is often rough and violent further adding to the complications involved given that fatalities, while exceedingly rare due to their regenerative capabilities, were still possible usually due to other predators feeding on the helpless being before it could recover enough. Evolution had slowly generated an answer to save the species over the passing millennium allowing them to reproduce asexually through a process akin to budding.

Internal cells grow from the surface of the beings head eventually braking off into a small creature resembling an armless miniature version of itself roughly the size of a half dollar coin. In time the thing sprouts limbs and slowly grows though its sentience is somewhat lacking. Nodes are effectively vermin with only basic desires and impulses. They are subservient to their parent, who can, up until their mental maturity, command them. At such a point their minds develop to the stage where they can easily shrug off telepathic attacks like their parent.

Nodes are used in several ways. First and foremost they are tools. Fafner can see through the eyes of his nodes simply by concentrating on a specific one. He can also extend his abilities out through a node effectively using them to boost the signal of his mental capabilities. Nodes can also affect those that they are implanted into stimulating their own psyche potential provided they continue to receive nutrients from their parent. It is unclear whether or not the females of the species are capable of the later without continuous extraction of the nodes themselves though the males can deliver such nutrients to a node implanted in a womb via ejaculation.

As nodes grow they learn complicated tasks, their intellects expand and while they feed they continue to expand their mental capacities until they reach the stage of adolescence a time where they attempt to destroy their parent usually through subterfuge. Fafner has wisely put down his nodes when they have displayed the first signs of advanced intelligence though many of his kin have fallen into a state of complacency coming to rely more and more upon the nodes that serve them in day to day life and not wishing to have to create another only to retrain it. Cagey nodes have managed to trick their parent into thinking that they possessed inferior abilities or intellect until ready to strike.

The death of a parent frees all nodes from servitude though usually not more than six nodes will be in existence at any given time to ensure that nodes don't attempt to team up against a parent. Currently Fafner has just spawned his 5th node housing them within his phallus until the time is necessary to use them in his research. He plans on generating more though the process is time consuming generally taking upwards of a month.

Fafner, being a patient being, is a long term planner. Through each embedded node he can gauge the relative strength of his subject while keeping tabs on them should he feel it necessary to speed up his experimentation. In the end such nodes are only destined to perish transforming their subjects in the end though the entire process takes a great many years (Fafner due to his father fathoms 10-15 years but he has never seen the process to completion and is only speculating upon its success he is not sure

Implanted nodes can be killed through electricity (such as through defibrillation). They can also be removed surgically. In either case Fafner becomes aware of this for he is linked with all of his nodes and becomes aware when one is killed or in a heightened state of distress (such as being forcefully removed from its new home). The latter of which only requires Fafner to focus upon the node to experience through its eyes or draw upon its thoughts to determine what exactly is going on.

Fafner does not grow nodes normally since nodes attempt to kill their parent when they mature fully. He realizes this from his own instincts to kill his parent though has long since realized that is not possible so he focuses on those things that might irk Aegir.

Pheromones: This chemical release of scents was once used during mating season to attract members of the opposite sex and heighten their moods. The chemical has no effect upon humans and most monsters are immune to the effect as well. The scent is a rich musky aroma that is sometimes released when Aegir is in an aroused state though to little practical effect.

Superior Vision: In the murky depths of the ocean and in conditions of gloom and darkness Fafner has remarkable vision. Though his eyes are attuned in drawing in light in such conditions they are unaccustomed to dealing with bright light, a glitch perhaps in his species evolution. While in daylight or the equivalent Fafner is nearly blind and such strong light is harmful to his eyes to the point that he seeks to keep clear of it whenever possible.

Behavior: Fafner spends a good deal of time serving Blue as muscle. He does so only because of a drug that he is adicted too which speeds him up greatly but dulls some of his psychic ability while under the effects which is near constant. Blue also uses a chemical that blocks his abilites to read Blue and thus learn of his supplier. His loyalty to Blue is only in so far that he receive the drug and once the supply has run out or he finds his own means of a supply Fafner will break off on his own.

Capabilities: In addition to the above abilities Fafner possesses a great deal of strength allowing him to rip apart bone with his tentacles. His reflexes and coordination are good due to his compound brain though he is lacking in speed when not under the effects of the drug Blue gives him though it dulls some of his mental abilities.. Being an invertebrate his resistance to pain is somewhat diminished given his rather complex nervous system and lack of protection against attacks.

Weaknesses: allergic reaction to coral even the tinniest of scratches will sicken Fafner for days while ingesting a large quantity of it or being harmed by a coral weapon could prove fatal, cannot regenerate electrical damage, susceptible to piercing/slashing weapons due to lack of exoskeleton/bone structure, can be lulled into a state of rest by soothing melodies

Likes: conquest, domination

Dislikes: being oppressed, loosing control of a situation.

History: The offspring of Aegir, 8,000 years ago Aegir had allowed one of his nodes to mature though that was a mistake as the two have been at odds with each other then as for the control that Aegir had possessed over him had disapated with his independence.

Fafner distanced himself from his parent seeking to bring pain and misery instead of pleasure and joy. He enjoys domination and control and often surrounds himself with slaves. That he enjoys braking down.

Found with the cyclopean one eyed creature Blue he serves the slaver well only because the slaver supplies him with a steady stream of drugs that enhance his speed but dulls some of his telepathic abilities.

He hates his father with a passion though many of his abilities are so much weaker that he knows he cannot go head to head with him and thus takes out his aggression on those that have had pleasantries with his father.

Slaves:
Fafner has acquired a number of slaves, either for the long term or short haul. In at least one case he turned over a slave to Blue for him to do with as he willed.

Amanda Stormweather in Mine, Yearnings and Isolation
Present in Presents
Nail in Hunted, New Toy, Risa VII and Assorted Goods


Temporary Slaves
Minerva in Blue
Alexander in Consequences and Choice

Amadre “Ama”
Image

Raven
Image





Blue
A cyclopedia blue eyed monster that is fairly tall. He can peer a few moments into the future to unerringly act upon something with a Flash on Insight. Blue uses his connections to supply Fafner with a drug that increases the creature's physical speed though at the cost of some physic ability.

He uses a drug that blocks Fafner's mental influence so that he never gets out from under his thumb.

Blue primarily is a drug dealer of some importance. He also has dabbled in some slavery albeit not much.

In Consequences Blue's wife, Ova, who was blinded and secretly kept as a slave to be tortured had been captured by Fafner after his secrets had been stripped from him. Ova was ransomed back to her brother and Blue sold to the pair as well to be tortured by the two.



*Special thanks to Amanda for the images of Ama and Raven

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Fafner
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Like an idiot who's thoughts go nowhere ... XXXholic


Last edited by Fafner on Thu Mar 17, 2016 3:15 am, edited 25 times in total.



Wed Feb 06, 2013 2:04 pm
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Joined: Wed Feb 06, 2013 1:44 pm
Posts: 762
Post Re: Fafner
A long time coming, the Space version of a meaner Aegir that has many of the same powers to lesser levels he's shown up as an npc a few times but since he's taking a more active role in threads he deserved his own handle.

He's never used the nodes and for Aegir his remain in check by the inhibitors, more of flavor than anything else. Thought he'd be ok since he's more or less a copy of an already approved character to a lesser extent but in porting things over I might have missed something or list something that he cannot do or does poorly so I'll be working on this profile through the week to get it right.

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Fafner
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Like an idiot who's thoughts go nowhere ... XXXholic


Wed Feb 06, 2013 2:28 pm
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