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 New Monster: Lurp 
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Joined: Sat Jun 02, 2007 12:24 am
Posts: 106
Location: Everywhere at once and nowhere ever
Post New Monster: Lurp
Name: Lurp
Race: Bismoean
Type: Assimilator
Place of Birth: The oceans of Bismoae
Gender: Male
Age: 24
Height: No fixed height.
Weight: 500 liters, approximately 250 pounds, but this is not a fixed weight either.
Body Build: Lurp, in his natural state (when asleep, basically) is little more than a mass of nearly transparent fluid held together but an incredibly versatile membrane that holds him together in the shape of a large blob. When awake however he can assume as many forms and shapes as he wishes and has become quite adept at the general human figure, both male and female even though his specific biological designation is male. His shape-shifting ability is so versatile that he can even emulate clothing, hair, and pieces of furniture like chairs. Or he can stretch himself out to become part of a wall or a doorframe. Although his physical emulations are perfect he is still in the process of fully grasping the subtleties of human interaction and thus can sometimes appear strange or socially awkward.
Height: No fixed height.
Weight: 500 liters, approximately 250 pounds, but this is not a fixed weight either as Lurp can increase his mass by eating or even detach sections of himself to reduce his mass.
Fighting Style: The Assimilators of the Bismoean race are not natural fighters, nor do they possess the poisonous qualities or violent mindsets of their Bismoean brethren the Reavers. The Assimilator’s role is to blend into the local environment with their superior emulation skills and gather information for the greater invasion force. However in tight circumstances or dangerous situations the Assimilators have been known to form their bodies into sharp slicing blades or keen stabbing objects to quickly dispatch their foes. They are also capable of enveloping their victims and cutting of their air supply by forcing their very bodies into their lungs.

History/Motivation/Psychological Profile: Lurp found himself exiled from his society and species after several successful military campaigns against other races. His record as one of the most able assimilators allowed him unparalleled access to females of the subjugated races, after a while his post-war “activities” were discovered and his actions were brought before a military tribunal where he was not only dishonorably discharged but exiled from the race itself. After years of wandering around the galaxy, stealing ships, and venturing about he found himself at Shokushu and decided to settle down, make it his home base and resume the activities that had gotten him exiled…namely rape and all other sexually related activities.

During his military tribunal a full psychological and physiological workup was done on Lurp and it was found that his biology had mutated slightly in a way that caused him to feel pleasure on a higher and much more consistent level than others of his kind causing him increased sexual desire and eagerness to explore it in as many ways possible. It was also found that coupled with his changed physiology his psychological state had become less and less stable over the course of the war. His anger became less and less prevalent but more and more explosive when he was struck with it, his disposition changed from the standard efficiency driven Bismoean to a more lackadaisical and at times playful attitude. The lack of drive and his increased desire for sexual play coupled with what he did with numerous female POW’s led to his eventual banishment. In most normal circumstances he maintains the military discipline that defined most of his life, his analytical mind has not dulled but beneath the seemingly collected exterior bubbles the instability.

Lurp mostly keeps to himself, preferring to blend and hide and “fit in” as his training as an assimilator taught him. However, true to his nature, he has begun to learn the social nuances of human interaction as well as with the other monsters that have all gathered for the same purposes as him.

Sexual Oddities: Since he is Bismoean, he can not actually cum in the traditional sense of the word. His orgasms do not actually deposit anything, however, he has learned that some individuals prefer that their orifices be filled with the perception of hot fluid, with which he can easily emulate. He can maintain shape and appearance at climax, but his control over his color and hues goes out of control during the process. He has been known to change odd colors during orgasm and become completely solid like a massive crystal formation when he reaches his peak.

Human Disguise Appearance: Lurp’s rarely seen human disguise is a female bartender known as Purl who occasionally sets up shop down by the beach at randomly odd hours. Few students even know of its existence and fewer students still remember what they had or what they did after a few rounds of drinks spiked with “Purl’s Special Mixture”. Purl has even been known to appear at random bars outside of Shokushu as well, masquerading as one of the bartenders to prey on unsuspecting victims.
Additionally Lurp has also developed a student identity by the name of Rupi. Oftentimes Rupi can be found wandering the halls as if lost and he has formed her to have a distressly endearing and disarming personality. She is often mistaken as some other students little sister and when in Rupi's form he acts much like a little girl. Normally Lurp does not use Rupi to assault any of the students as he prefers to keep a lower profile in order to gather sensitive information about them that he can use against them later, but he has not welched on engaging in sexual activities with students who have found this particular form of his attractive.

Clothing: Lurp does not own any real clothing, all of his clothing are just clever emulations of the real thing.

Special Attributes/Capabilities: Bismoeans are naturally defensive creatures. Immune to virtually all forms of physical attack, they are can survive adeptly on land through centuries of evolution but are most in their element when under water as they become practically invisible and can move through the water at incredibly high speeds.

Weaknesses: The main weakness of Lurp and all Bismoeans are that each of them can be destabilized with a peculiar wave frequency when transmitted at very high powers. While Assimilators are genetically altered to be able to withstand the effects of these very specific frequencies, the effect cannot be blocked entirely and under the influence of that frequency, Lurp would have a harder time maintaining human form or any form. Evidence of this would include “melting” around the edges and the outer extremities of his given form as well as a slight “drunken stupor” effect.

Distinguishing features: Occasional sunglasses in human form.

Likes: Alcohol and what it does to human females.
Dislikes: Music

updated with a few more details!

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One day they'll find a cure for every sexually transmitted disease...but they'll never find a cure for sex.
Lurp's Profile


Last edited by Lurp on Tue May 20, 2008 2:21 pm, edited 7 times in total.



Sat Jun 02, 2007 12:55 am
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Joined: Mon Apr 30, 2007 5:07 am
Posts: 381
Location: Shangri-La
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Very interesting character <3 Welcome to the Island

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Sat Jun 02, 2007 1:21 am
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Joined: Fri May 18, 2007 1:55 am
Posts: 461
Post 
Happy hunting Lurp and good to meet you.

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Sat Jun 02, 2007 1:24 am
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Joined: Wed May 02, 2007 10:24 pm
Posts: 2619
Location: In the imagination of an otherwise boring guy...
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Sounds good to me. It looks like you've set up a pretty good character here.


Sat Jun 02, 2007 1:25 am
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Joined: Tue May 01, 2007 1:27 am
Posts: 50
Post 
Ooooh, oozes are always fun, hehe. Hope to see you around the boards sometime, hun.

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Sat Jun 02, 2007 3:13 am
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Joined: Thu Jun 14, 2007 6:12 am
Posts: 521
Location: Reading in the libray or training in the gym
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hey there... a very interesting char. hope to see you around *winks*

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Wed Jun 20, 2007 8:54 am
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